Unity and backend developer with experience in virtual and augmented reality , multiplayer game development , UI design , and backend automation using JavaScript , NodeJS , and Unity
Worked on multiplayer features, chat (voice/text), avatar implementation, and UI design for 25% of the game using Unity and C#.
Logro principalDeveloped FatVillage, a multiplayer metaverse game. Designed UI, implemented multiplayer, chat, and avatars using C#, Unity, Oculus, Photon Pum.
Responsible for scenery design, shader and VFX implementation, and overall VR game development.
Logro principalLed first-person zombie shooter VR development. Designed scenery, implemented shaders and VFX using Unity, ShaderGraph, Oculus.