My role was as a UX designer, where I performed usability and accessibility tests, heuristic analyzes of the platforms already developed for their subsequent improvement in user experience; I also worked as a UI designer, making these improvements to the metaverse launcher, website and other web products. I have experience with the scrum and design thinking methodology used in other jobs.
My role was as a team leader, where I was in charge of 3 junior people, I had to perform team management and time management tasks, in addition to participating in different projects such as UX UI Designer, hand in hand with clients and stakeholders, carrying out design from scratch, research to the final UI design with a high fidelity prototype in figma.
My role was as a team leader, communicating with clients in English, always hand in hand with clients and stakeholders, the design of the product was carried out both on the web and on mobile, from the UX phase, research, benchmark , user flow, sites, wireframes, determine the branding of the brand; to the high fidelity prototype in figma of the mobile app, the lading page and the dashboard.