quick question !
this one contains each object on the stage including the player every object anchor are fixed at 0.5 (center center)
and here i try to sort them on stage
this.YSort = []; //group of objects
this.YSort.children.sort((a, b) => { return a.y - b.y; });
i think the problem is probably cause object are centered cause before i swap my engine i was anchoring at 0.5, 1 (center bottom) and it was working properly.
is there a way to return something that can verify even if i'm using anchor(0.5);