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Timer will not fire "onclick". Fires on page load

I am trying to teach myself to code. I am coding a simple quiz. I would like my timer to fire on "start", and eventually, "next question". My timer starts once the page loads. Not sure why.

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
</head>
<body>
    <button id="b1">Click Me!</button>
    <p id="demo"></p>
    <script>
        var sec = 5;
        var time = setInterval(myTimer, 1000);

        function myTimer() {
            document.getElementById("b1").onclick = function() {  
                 myTimer()  
            };  

            document.getElementById('demo').innerHTML = sec + "sec.";
            sec--;
            if (sec <= -1) {
                clearInterval(time);
                // alert("Time out!! :(");
                document.getElementById("demo").innerHTML="Time's up!";
            }
        }

Have tried several different ways, including "addEventListener". Nothing seems to work.

about 3 years ago · Juan Pablo Isaza
2 Respuestas
Responde la pregunta

0

If you take a look at a minimal example you'll see that this also runs as soon as the page is loaded. Here setInterval() is called when the script loads in the page. In turn the run() function is called every second.

var timerID = setInterval(run, 1000);

function run() {
    console.log("I'm running");
}

Think of the difference between var timer = run; and var timer = run(). The first assigns the function run to timer. The later executes run() and assigns the return value.

Here's your code with comments:

var sec = 5;
// start interval timer and assign the return value "intervalID" to time
var time = setInterval(myTimer, 1000);

// to be called every second
function myTimer() {
    // assign an onclick handler to "b1" EVERY SECOND!
    document.getElementById("b1").onclick = function() {
        myTimer()
    };

    // update the demo DOM element with sec
    document.getElementById('demo').innerHTML = sec + "sec.";
    sec--;
    if (sec <= -1) {
        clearInterval(time);
        // alert("Time out!! :(");
        document.getElementById("demo").innerHTML="Time's up!";
    }
}

For a solution I've moved setInterval into the onclick handler and moved said handler assignment out of the myTimer function as you only want to setup your handlers once.

I've also renamed time to timerID to make it clear what it is.

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
</head>
<body>
    <button id="b1">Click Me!</button>
    <p id="demo"></p>

    <script>
        var sec = 5;
        var timerID;

        document.getElementById("b1").onclick = function() {
            timerID = setInterval(myTimer, 1000);
        };

        function myTimer() {
            document.getElementById('demo').innerHTML = sec + "sec.";
            sec--;
            if (sec <= -1) {
                clearInterval(timerID);
                // alert("Time out!! :(");
                document.getElementById("demo").innerHTML="Time's up!";
            }
        }
    </script>
</body>
</html>

I would suggest a couple of extra exercises to help you:

  1. Reset the timer so that you can click on the button to start the timer again
  2. Prevent the timer being started again (which would run multiple timers with different IDs) while a timer is running
about 3 years ago · Juan Pablo Isaza Denunciar

0

The myTimer() function is never invoked. Even if you invoke it, it does not take any action. It's just repeating itself on click.

So, instead of:

function myTimer() {

document.getElementById("b1").onclick = function() { 
myTimer()  
};

Try adding an Event Listener:

 document.getElementById("b1").addEventListener('click', function() {  
 // inside here you put the code for going into next question
 })

Or use just the same code, but not inside a function, and its content to be a meaningful code that leads to the next answer:

document.getElementById("b1").onclick = function() { 
    // code to proceed into next question
}
about 3 years ago · Juan Pablo Isaza Denunciar
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