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Fivem script - toggle id over head set false after 5 seconds

I have the following function

 disPlayerNames = 10 --distance you see IDs at 
keyToToggleIDs = 20 --left alt by default

playerDistances = {}
showIDsAboveHead = false
Citizen.CreateThread(function()
    while true do 
        if IsControlPressed(0, keyToToggleIDs) then
            showIDsAboveHead = not showIDsAboveHead
            print("changed")
            Wait(0)
        end
        Wait(50)
    end
end)

Citizen.CreateThread(function()
    while true do
        for id = 0, 255 do
            if GetPlayerPed(id) ~= GetPlayerPed(-1) then
                x1, y1, z1 = table.unpack(GetEntityCoords(GetPlayerPed(-1), true))
                x2, y2, z2 = table.unpack(GetEntityCoords(GetPlayerPed(id), true))
                distance = math.floor(GetDistanceBetweenCoords(x1,  y1,  z1,  x2,  y2,  z2,  true))
                playerDistances[id] = distance
            end
        end
        Citizen.Wait(1000)
    end
end)




Citizen.CreateThread(function()
    while true do
        if showIDsAboveHead then
            for id = 0, 255 do 
                if NetworkIsPlayerActive(id) then
                    if GetPlayerPed(id) ~= GetPlayerPed(-1) then
                        if (playerDistances[id] < disPlayerNames) then
                            x2, y2, z2 = table.unpack(GetEntityCoords(GetPlayerPed(id), true))
                            if NetworkIsPlayerTalking(id) then
                                DrawText3D(x2, y2, z2+1, GetPlayerServerId(id), 247,124,24)
                            else
                                DrawText3D(x2, y2, z2+1, GetPlayerServerId(id), 255,255,255)
                            end
                        end  
                    end
                end
            end
        end
        Citizen.Wait(0)
    end
end)


function DrawText3D(x,y,z, text, r,g,b) 
    local onScreen,_x,_y=World3dToScreen2d(x,y,z)
    local px,py,pz=table.unpack(GetGameplayCamCoords())
    local dist = GetDistanceBetweenCoords(px,py,pz, x,y,z, 1)
 
    local scale = (1/dist)*2
    local fov = (1/GetGameplayCamFov())*100
    local scale = scale*fov
   
    if onScreen then
        SetTextScale(0.0*scale, 0.55*scale)
        SetTextFont(0)
        SetTextProportional(1)
        SetTextColour(r, g, b, 255)
        SetTextDropshadow(0, 0, 0, 0, 255)
        SetTextEdge(2, 0, 0, 0, 150)
        SetTextDropShadow()
        SetTextOutline()
        SetTextEntry("STRING")
        SetTextCentre(1)
        AddTextComponentString(text)
        DrawText(_x,_y)
    end
end

The function works good however , right now you need to press the key to toggle the id , and then press it again to toggle off.

I need to edit the function to show the id when pressing the control just for 5 seconds and then to set showIDsAboveHead to false.

I also need to add an dpemote animation when pressing the control. The animation is called think3. I tried to do it with RegisterCommand but it dosent work .

Can anyone help? Thanks!

about 4 years ago · Juan Pablo Isaza
1 Respuestas
Responde la pregunta

0

You have a native called IsControlJustPressed which is true once when the control is pressed (and not continually true as IsControlPressed)

Changing your loop to this should work

Citizen.CreateThread(function()
    while true do 
        if IsControlJustPressed(0, keyToToggleIDs) then
            showIDsAboveHead = true
            Citizen.Wait(5000)
            showIDsAboveHead = false
        end
        Wait(50)
    end
end)
about 4 years ago · Juan Pablo Isaza Denunciar
Responde la pregunta
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