I'm building a rock paper scissors game with Javascript, i did a 1 round mode of the game and it work, now i want to add a second mode " best of three rounds" but after trying many things i got my code messy and can't figure out what to do exactly.
i try to add a count = 0; count < 3; count = count + 1but don't know exactly where to put it
can someone help me please?
var mode = prompt("Please press 1 for single game mode or 2 for best out of 3 mode");
if (mode === '1') {
oneRound;
}
if (mode === '2') {
bestOfThree;
}
// set Computer Choice
var userChoice = prompt("Do you choose rock, paper or scissors?");
var computerChoice = Math.random();
if (computerChoice < 0.34) {
computerChoice = "rock";
} else if (computerChoice <= 0.67) {
computerChoice = "paper";
} else {
computerChoice = "scissors";
}
// Compare value for oneRound mode
var oneRound = function(computerChoice, userChoice) {
if (computerChoice === userChoice) {
return "The result is tie!";
}
if (computerChoice === "rock") {
if (userChoice === "scissors") {
return "Computer wins";
} else {
if (userChoice === "paper")
return "Player wins";
}
}
if (computerChoice === "paper") {
if (userChoice === "scissors") {
return "Computer wins";
} else {
if (userChoice === "rock")
return "Player wins";
}
}
if (computerChoice === "scissors") {
if (userChoice === "rock") {
return "Computer wins";
} else {
if (userChoice === "scissors")
return "Player wins";
}
}
};
console.log("Player Choice: " + userChoice);
console.log("Computer Choice: " + computerChoice);
console.log(oneRound(computerChoice, userChoice));
Have look at this
I use setTimeout to allow the screen to show the result
const play = () => {
// set Computer Choice
var userChoice = prompt("Do you choose rock, paper or scissors?");
var computerChoice = Math.random();
if (computerChoice < 0.34) {
computerChoice = "rock";
} else if (computerChoice <= 0.67) {
computerChoice = "paper";
} else {
computerChoice = "scissors";
}
console.log("Player Choice: " + userChoice);
console.log("Computer Choice: " + computerChoice);
if (computerChoice === userChoice) {
return "The result is tie!";
}
if (computerChoice === "rock") {
if (userChoice === "scissors") {
return "Computer wins";
} else {
if (userChoice === "paper")
return "Player wins";
}
}
if (computerChoice === "paper") {
if (userChoice === "scissors") {
return "Computer wins";
} else {
if (userChoice === "rock")
return "Player wins";
}
}
if (computerChoice === "scissors") {
if (userChoice === "rock") {
return "Computer wins";
} else {
if (userChoice === "scissors")
return "Player wins";
}
}
};
const round = () => {
const res = play();
console.log(res)
cnt--
wins[cnt] = res.startsWith("Player") ? 1 : 0;
if (cnt === 0) {
const total = wins.reduce((a, b) => a + b)
console.log(`You beat the computer ${total} time${total===1?"":"s"}`)
return
}
setTimeout(round, 10) // else go again
}
let cnt = 1,
wins = [];
const mode = prompt("Please press 1 for single game mode or 2 for best out of 3 mode");
if (mode === '2') {
cnt = 3;
}
round()