I was curious with this:
What is the diference between:
const int MAX_BUF = 1000;
char* Buffer = malloc(MAX_BUF);
and:
char Buffer[MAX_BUF];
Case 1: In
char Buffer[MAX_BUF];
Buffer is an array of size MAX_BUF. The allocation technique is called VLA.
Case 2: In
const int MAX_BUF = 1000;
char* Buffer = malloc(MAX_BUF);
Buffer is a pointer which is allocated a memory of size MAX_BUF which is 1000.
and, an array is not the same as a pointer, and C-FAQ has a Very Good collection detailing the reasons.
The major difference, in terms of usability and behaviour are:
malloc()d memory should be free()d. [Courtesy: Giorgi]Note: Wiki
For example, the GNU C Compiler allocates memory for VLAs on the stack.
I will add a bit info in terms of memory management, in addition to what others said.
1) The main difference is here:
const int MAX_BUF = 1000;
char* Buffer = malloc(MAX_BUF);
You need to manage the allocated memory manually, e.g., free Buffer when you are done using it. Forgetting to free it (or freeing it twice) may lead to trouble.
2) With the second case:
char Buffer[MAX_BUF];
You don't need to free anything. It will get destroyed automatically. Hence you avoid the task of handling the memory - which is good. You should try to evaluate always which approach you need.
Some points.
char* Buffer = malloc(MAX_BUF);
creates a char pointer Buffer, dynamically allocates MAX_BUF bytes of memory via the malloc and makes Buffer point to the start of the allocated space. This memory is allocated on the heap.
char Buffer[MAX_BUF];
creates an array Buffer of size MAX_BUF which can hold a maximum of MAX_BUF characters. Note that you are creating a Variable Length Array (a feature introduced in C99) since MAX_BUF is a variable. This array may be created on the stack.