My game was working fine all long for days. Recently just after adding attack animation for my enemyai it started freezing everytime I clicked on play.
So when I click play unity pops up with a message saying "Hold On ! Application.UpdateScene" and its stuck on that ever since. The only way for me to exit is using task manager.
Screenshot:
I tried debbing and adding break points but it did not work. At this point I don't know what wrong is it my code or something else.
I haven't updated my unity I am on 2020.1f but I don't think that might be causing the problem.
Also incase it's not possible to resolve this problem can you'll please tell me a way to complete my project quicker without redoing it everything.
Thanks
It is usually caused by a dead-loop.
I also has this issue today. I solved it by attaching the debugger (Visual Studio in my case) to the forever loading Unity Editor. After that, pause the debugger. This will freeze Unity but we can then inspect where the code is executing at this particular moment. Select the inspecting thread to "Unity Thread" in Visual Studio. In my case, it immediately show the code is running inside a while-loop which I forgot to increase the i variable and turn the loop into a dead loop.