Hi I am making a 2d platformer game and right now I am working on the camera. while I succeeded in clamping the camera inside a rectangular shape, my game involves slopes, so I want my camera to be able to clamp inside a curved shaped too. Can anyone help me find an idea for the code?
Cinemachine gives you a flexible 2D camera controller, with the option to confine it inside a PolygonCollider2D. This section contains explanation for that and other cool things.