I was rummaging through an old source of discord.js from v11, and merged most of it to v12, mind you this script is erroring within the ready event, I'd prefer not to put it elsewhere.
This is what I have for now:
client.on('ready', async () => {
log.success(`Authenticated as ${client.user.tag}`);
client.user.setPresence({
activity: {
name: env.PRESENCE_ACTIVITY,
type: env.PRESENCE_TYPE.toUpperCase(),
},
});
const guild = client.guilds.cache.find((g) => g.id === '000000000');
if (!guild)
return console.log(`Can't find any guild with the ID "${env.GUILD_ID}"`);
if (guild.member.hasPermission('ADMINISTRATOR', false)) {
log.success("Bot has the 'ADMINISTRATOR' permission");
} else
log.warn("Bot does not have 'ADMINISTRATOR' permission");
client.guilds.cache
.get(env.GUILD_ID)
.roles.fetch()
.then((roles) => {
goodieRole = roles.cache.get(env.GOODIE_ROLE_ID);
});
});
There is no member property on guilds. If you want to get the bot as a member of that guild, you can fetch() them from guild.members. If you're using discord.js v12, you can use the hasPermission() method to check if the bot has an ADMINISTRATOR flag:
client.on('ready', async () => {
log.success(`Authenticated as ${client.user.tag}`);
client.user.setPresence({
activity: {
name: env.PRESENCE_ACTIVITY,
type: env.PRESENCE_TYPE.toUpperCase(),
},
});
const guild = client.guilds.cache.get(env.GUILD_ID);
if (!guild)
return console.log(`Can't find any guild with the ID "${env.GUILD_ID}"`);
let botMember = await guild.members.fetch(client.user);
if (botMember.hasPermission('ADMINISTRATOR', false)) {
log.success("Bot has the 'ADMINISTRATOR' permission");
} else
log.warn("Bot does not have 'ADMINISTRATOR' permission");
// ...