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TypeError: Cannot read properties of undefined (reading 'execute') command handler
    const discord = require('discord.js')

const client = new discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })

const prefix = '&';

const fs = require('fs');

client.commands = new discord.Collection();

const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
    const command = require(`./commands/${file}`);

    client.commands.set(command.name, command);
}

client.on('ready', () => {
    console.log("================");
    console.log("|Bot is ready|");
    console.log("================");
});

client.on('message', message =>{
    if(!message.content.startsWith(prefix) || message.author.bot) return;

    const args = message.content.slice(prefix.length).split(/ +/);
    const command = args.shift().toLowerCase();

    if(command === 'ip'){
        client.commands.get('ip').execute(message, args);
    } else if (command == 'creator'){
        client.commands.get('creator').execute(message, args);
    } else if (command == 'rulespost'){
        client.commands.get('rulespost').execute(message, args, discord);
    } else if(command == 'test'){
        client.commands.get('test').execute(message, args);
    }
    
})

And with this I get an error with 'rulespost' saying TypeError: Cannot read properties of undefined (reading 'execute') and within rulespost.js is

    module.exports = {
    name: 'RulesPost',
    description: "Posts the rules of the server",
    execute(message, args, discord) {
        const newEmbed = Discord.MessageEmbed()
        .setColor('#000000')
        .setTitle('Official Rules for ALL Platforms')
        .setDescription('...')
        .addFields(
            {value: 'TEXT'}
        )
        message.channel.send(newEmbed)


    }
}

And when using the &rulespost command the bot dies and nothing else happens. all other commands work fine with no problems but trying to use the embed command it kills the bot completely.

about 4 years ago · Juan Pablo Isaza
1 Respuestas
Responde la pregunta

0

Note this is WRONG, however it can not be taken down as it is marked for some reason.

the syntax for the execute function is incorrect. The interpreter thinks that you are calling a function and then passing further items to the object. this can be fixed by adding the function keyword or by assigning execute to an anonymous function like so:

module.exports = {
    name: 'RulesPost',
    description: "Posts the rules of the server",
    // Execute is the key for the anon. function 
    execute: function(message, args, discord) {
        const newEmbed = Discord.MessageEmbed()
        .setColor('#000000')
        .setTitle('Official Rules for ALL Platforms')
        .setDescription('...')
        .addFields(
            {value: 'TEXT'}
        )
        message.channel.send(newEmbed)
    }
}

This creates the execute function that you are exporting.

about 4 years ago · Juan Pablo Isaza Denunciar
Responde la pregunta
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