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Andres David Hernandez Sanchez

Jam City
Habilidades
(Auto-avaliação)
Elixir 90%
C# 90%
Asp.net core 90%
Docker 80%
Kubernetes 80%
Databases 60%
Rust 50%
Python 50%
línguas
English:
  • Fala
    70%
  • Leitura
    70%
  • Escrevendo
    70%
Spanish:
  • Escrevendo
    70%
  • Leitura
    70%
  • Fala
    70%
Perfil profissional

I am a self-taught back-end developer, specialized in real-time systems (especially game servers) who is expanding his knowledge in the world of distributed systems and databases!

Experiência de trabalho

Jam City
senior backend engineer | Novembro 2020 - Janeiro 2021 (2 months)

I was in charge of managing data in DynamoDB, implementing lambda functions, implementing new functions and fixing bugs in a REST api and finally in the architecture and implementation of an authoritative server with networking in reliable udp and a physics engine.

realização principal

Authoritative server implemented a physics engine and using rudp

Freelancing
freelance web developer | Janeiro 2019 - Novembro 2020 (1 year 10 months)

Working in various projects as a freelancer, especially on the web Generally implementing api (with GraphlQL) and handling microservices, most of the work done with C # (ASP.net core, orleans) and Elixir (Phoenix, Absinthe)

Self-Employed
game server developer | Janeiro 2015 - Janeiro 2019 (4 years)

Game server developer for private servers, most of the work done in C #, projects from a few dozen players to a few thousand concurrent players, all in realtime Most TCP-based games, I took care of many things like all the networking part, concurrency, database loading, cache, game systems, anti-cheat, anti abuse, logging and in the devops part things like automation, load balancers, microservices

realização principal

Rewriting a legacy system from scratch, implementing good practices and taking into account resilience in the process, we managed to go from 200 CCU to almost 2000 CCU in a single machine.

Formação acadêmica
Computer Science
Universidad nacional | High School
Gerado por

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