I am using the Blender to Babylon exporter. https://github.com/BabylonJS/BlenderExporter I have been using it for several months now with no problems. I have a very heavy blender file with multiple PBR textures that I export and then run a python server to view it.
I exported a new blender file as .babylon and used the same JS/html code that I was using for the first blender file. It gave me a blank white screen and the console said:
[18:07:42]: Unable to load from ./test.babylon: Error in onSuccess callback
_ErrorEnabled https://cdn.babylonjs.com/babylon.js:16
d https://cdn.babylonjs.com/babylon.js:16
p https://cdn.babylonjs.com/babylon.js:16
pr https://cdn.babylonjs.com/babylon.js:16
f https://cdn.babylonjs.com/babylon.js:16
e https://cdn.babylonjs.com/babylon.js:16
g https://cdn.babylonjs.com/babylon.js:16
(Async: EventListener.handleEvent)
addEventListener https://cdn.babylonjs.com/babylon.js:16
s https://cdn.babylonjs.com/babylon.js:16
_ https://cdn.babylonjs.com/babylon.js:16
RequestFile https://cdn.babylonjs.com/babylon.js:16
_requestFile https://cdn.babylonjs.com/babylon.js:16
g https://cdn.babylonjs.com/babylon.js:16
e https://cdn.babylonjs.com/babylon.js:16
OfflineProviderFactory https://cdn.babylonjs.com/babylon.js:16
_LoadData https://cdn.babylonjs.com/babylon.js:16
Append https://cdn.babylonjs.com/babylon.js:16
Load https://cdn.babylonjs.com/babylon.js:16
<anonymous> http://localhost:8000/audi1.html:44
When I export the first blender file, it runs perfectly. I tried exporting an older blender file that was working perfectly a few days ago and that gave me the same error as above. Somehow the only export that seems to work is that of the original blender file.
I tried duplicating the original blender file and deleting a few items and exporting again. Same error as above. I have also tried deactivating and activating the addon. Not sure where to go from here.
I am using blender 2.93.5 and Windows.