I want to add force to an object, by using its own rotation. For example, if I turn my object 90 degrees to the left. How can I add force towards, but consider the 90 degrees and not the local rotation?
I am not sure what exactly you want to do. What do you want to add force towards? Did you mean forwards?
Another question is also when do you add the force and 90° to left from what?
I assume this:
If that is what you want then you need to: