Game developer and software engineer with experience creating innovative games and scalable software. Proficient in Python, project management, and efficient delivery.
Development and implementation of game levels, creation of innovative mechanics, 3D models, textures, and animations for video games. Focus on challenging and fun experiences.
Major achievementDevelopment of game levels, innovative mechanics, 3D models, and assets for video games. Use of Python, Godot, C++, Node.js, and React.
Development of scalable and maintainable code, reusable components, effective time management, performance improvements, and bottleneck resolution.
Major achievementScalable code development, reusable components, on-time delivery, performance improvement, use of Angular, Node.js, REST API, GraphQL, AI and MongoDB.