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d3Js Worldmap circles with different radius rescale on zoom

I have a D3JS worldmap where I draw circle elements with different radius. Now my problem is in the zoom function where I specify r3, so everytime i zoom all my circles get resized to 3 first and scale then down/up.

How can I specify the current radius?

function zoomed() {
  const currentTransform = d3.event.transform;
  g.attr("transform", currentTransform);
  g.selectAll("circle")
    .attr("r", 3 - (currentTransform.k / 3.7))
}
about 4 years ago · Juan Pablo Isaza
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