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JavaScript - Piedra, papel o tijera en la consola

Tengo problemas para que mi sencillo juego Piedra, papel o tijera muestre el ganador de cada juego cuando el usuario elige cualquier cosa que no sea Piedra. ¿Cómo uso varias declaraciones if...else para que mi función declareWinner funcione cuando el usuario elige Tijeras o Papel?

 let choices = ["rock", "paper", "scissors"]; // GETTING USER INPUT const userInput = prompt("Do you choose rock, paper or scissors?").toLocaleLowerCase(); if(userInput ==="paper" || userInput ==="rock" || userInput ==="scissors"){ console.log("You chose " + `${userInput}`); } else { console.log("Error! Try again!"); } // GETTING COMPUTER INPUT const computerInput = choices[Math.floor(Math.random() * 3)]; console.log("Computer chose" + ` ${computerInput}`); if (computerInput <= 0.33) { computerInput = "rock"; } if (computerInput >= 0.67) { computerInput = "paper"; } if (computerInput >= 0.66) { computerInput = "scissors"; } // DECLARE WINNER // User Chooses Rock function declareWinner(userInput, computerInput) { if(userInput === "rock" && computerInput === 'paper') { console.log ('You win! Rock beats paper!'); } else if (userInput === 'rock' && computerInput === 'rock') { console.log ('Its a tie!'); } else if (userInput === 'rock' && computerInput === 'scissors') { console.log ('You win! Rock beats scissors!'); // User Chooses Paper } else if(userInput === "paper" && computerInput === 'rock') { console.log ('You win! Rock beats paper!'); } else if (userInput === 'paper' && computerInput === 'paper') { console.log ('Its a tie!'); } else if (userInput === 'paper' && computerInput === 'scissors') { console.log ('You lose! Scissors beats paper!'); // User Chooses Scissors } else if(userInput === "scissors" && computerInput === 'rock') { console.log ('You lose! Rock beats scissors!'); } else if (userInput === 'scissors' && computerInput === 'paper') { console.log ('You win! Scissors beats paper!'); } else { console.log ('It is a tie!'); } } declareWinner();
about 4 years ago · Juan Pablo Isaza
2 answers
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0

Había dos problemas con el código: -

  • Estás haciendo choices[Math.floor(Math.random() * 3)]; lo que da como resultado un valor aleatorio de la matriz de choices , por lo que no hay necesidad de múltiples declaraciones if-else que estaban después.
  • Te faltaba la declaración de la función declareWinner .

Además, le faltan algunas condiciones en la función declareWinner , como userInput === 'paper' && computerInput === 'rock' , userInput === 'rock' && computerInput === 'scissors' etc.

 const choices = ["rock", "paper", "scissors"]; // GETTING USER INPUT const userInput = prompt("Do you choose rock, paper or scissors?"); if (userInput === "paper" || userInput === "rock" || userInput === "scissors") { console.log("You chose " + `${userInput}`); } else { console.log("Error! Try again!"); } // GETTING COMPUTER INPUT let computerInput = choices[Math.floor(Math.random()*3)]; console.log("Computer chose" + ` ${computerInput}`); // DECLARE WINNER const winner = declareWinner(userInput, computerInput); function declareWinner(userInput, computerInput) { if (userInput === 'rock' && computerInput === 'paper') { console.log('You lose! Rock beats Paper'); } else if (userInput === 'scissors' && computerInput === 'paper') { console.log('You win! Scissors beats Paper'); } else { console.log('You tie!'); } }


Sugerencia: puede usar un objeto para elegir al ganador en la función declareWinner .

 const choices = ["rock", "paper", "scissors"]; // GETTING USER INPUT const userInput = prompt("Do you choose rock, paper or scissors?"); if (userInput === "paper" || userInput === "rock" || userInput === "scissors") { console.log("You chose " + `${userInput}`); } else { console.log("Error! Try again!"); } // GETTING COMPUTER INPUT let computerInput = choices[Math.floor(Math.random() * 3)]; console.log("Computer chose" + ` ${computerInput}`); // DECLARE WINNER const winner = declareWinner(userInput, computerInput); function declareWinner(userInput, computerInput) { let win = { rock: "scissors", paper: "rock", scissors: "paper" }; if (win[userInput] === computerInput) { console.log(`You won! ${userInput} beats ${computerInput}`); } else if (win[computerInput] === userInput) { console.log(`You lost! ${computerInput} beats ${userInput}`); } else console.log("Tie") }

about 4 years ago · Juan Pablo Isaza Report

0

No puede cambiar un valor constante. Usa let en su lugar:

 let computerInput = choices[Math.floor(Math.random() * 3)];
about 4 years ago · Juan Pablo Isaza Report
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