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navigator.mediaDevices can't stop the flow

navigator.mediaDevices captures the camera and other applications cannot use it; even when I do video.stop, other applications show "the camera is already in use".

const getMedia = async constraints => {
    try {
        stream = await navigator.mediaDevices.getUserMedia(constraints);
        videoRef.current && (videoRef.current.srcObject = stream);
        if (togle) {
            videoRef.current.play();
        }

        if (!togle) {
            stream.active &&
            stream.getTracks().forEach(function (track) {
                // videoRef.current.srcObject = null
                track.stop();
            });
        }

        videoRef.current && console.log(videoRef.current.srcObject);
    } catch (err) {
        console.log(err);
    }
};
about 4 years ago · Juan Pablo Isaza
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