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Get rotation from camera matrix of format x y z w

I have a 4x4 matrix within JS called world to obj. This matrix I assume from context must be the camera transformations matrix and thus I am trying to extract the rotation from it in radians on x y and z axis.

I have no clue where to start and have tried many things

for context this below image it the camera transformations with no rotation

enter image description here

This second one is with rotation of 1 radian is applied to each axis. it is important to note that this camera is orbiting as well in this example

enter image description here

about 4 years ago · Juan Pablo Isaza
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