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How does devtools console know that a method of an object will cause mutation?

Let's say I've created an array arr through the console.

let a = [1,2,3,4,3,5]

Following will auto evaluate and show the result

a.slice()

enter image description here

Following will only evaluate when you invoke it. (Press Enter)

a.splice()

enter image description here

So, how does the console know that splice will cause mutation and slice will not.

Is there some kind of list of names of mutation causing functions under the hood?

about 4 years ago · Juan Pablo Isaza
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