I have a java script (cep panel) which works inside Adobe Premiere Pro.
When my UI button is clicked I'm able to read out the position of the time slider. At the moment I can despatch a js event with event.data yielding this position.
Concurrently, I have a separate .exe process with additional UI (myPlugin.exe). myPlugin.exe is to listen for this event, and I should feed this event.data into it. myPlugin.exe is written in c++.
What is the best way to make c++ catch this event and read out the position of the slider?
At the moment my javascript code looks like this: (snippet from .js file):
var insertButton = document.querySelector("#insert-button");
insertButton.addEventListener("click", openDocument);
var sliderEvent = new CSEvent("slider", "APPLICATION");
function openDocument(){
csInterface.evalScript('openDocument('+')', function(response) {
sliderEvent.data = JSON.parse(response);
new csInterface.dispatchEvent(sliderEvent);
alert(sliderEvent.data); // this sliderEvent.data should be passed into my c++ file
})
}
and the .jsx script:
function openDocument(){
var CTI_seconds = app.project.activeSequence.getPlayerPosition().seconds;// player position in seconds;
return CTI_seconds;
}
May be I shoould use stdout in javascript instead of dispatch event? What is the best way to achieve the fasted transfer time?