When I try to play a different sound on different buttons it doesn't work with switch statements. I tried the same thing if "if-else" statements worked. Please can somebody assist me with what I am doing wrong with the switch statements?
var numberOfDrumButtons = document.querySelectorAll(".drum").length;
for (var i = 0; i < numberOfDrumButtons; i++) {
document.querySelectorAll(".drum")[i].addEventListener('click', () => {
var buttonInnerHTML = this.innerHTML;
switch (buttonInnerHTML) {
case "w":
var tom1 = new Audio("sounds/tom-1.mp3");
tom1.play();
break;
case "a":
var tom2 = new Audio('sounds/tom-2.mp3');
tom2.play();
break;
case "s":
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;
case "d":
var tom3 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;
case "j":
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;
case "k":
var crash = new Audio('sounds/crash.mp3');
crash.play();
break;
case "l":
var kick = new Audio('sounds/kick-bass.mp3');
kick.play();
break;
default:
console.log('buttonInnerHTML');
}
});
}
The problem was in this line
document.querySelectorAll(".drum")[i].addEventListener('click', () => {
solved it by changing it to
document.querySelectorAll(".drum")[i].addEventListener('click', function() {