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how to keep OrbitControl camera position

I'm making a 360deg scene with @react/three-fiber and @react/three-drei, with 2 types of controls: Orbit and Device Orientation.

And I want to keep my current camera position form Device Orientation to Orbit Controls, but it didn't work.

How to OrbitControl (or Device Orientation) control my camera, and how to get current position or any coords of camera to update later?

about 4 years ago · Juan Pablo Isaza
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