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Get a random number focused on center

Is it possible to get a random number between 1-100 and keep the results mainly within the 40-60 range? I mean, it will go out of that range rarely, but I want it to be mainly within that range... Is it possible with JavaScript/jQuery?

Right now I'm just using the basic Math.random() * 100 + 1.

over 4 years ago · Santiago Trujillo
3 answers
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The simplest way would be to generate two random numbers from 0-50 and add them together.

This gives a distribution biased towards 50, in the same way rolling two dice biases towards 7.

In fact, by using a larger number of "dice" (as @Falco suggests), you can make a closer approximation to a bell-curve:

function weightedRandom(max, numDice) {
    let num = 0;
    for (let i = 0; i < numDice; i++) {
        num += Math.random() * (max/numDice);
    }    
    return num;
}

Weighted random numbers

JSFiddle: http://jsfiddle.net/797qhcza/1/

over 4 years ago · Santiago Trujillo Report

0

You have some good answers here that give specific solutions; let me describe for you the general solution. The problem is:

  • I have a source of more-or-less uniformly distributed random numbers between 0 and 1.
  • I wish to produce a sequence of random numbers that follow a different distribution.

The general solution to this problem is to work out the quantile function of your desired distribution, and then apply the quantile function to the output of your uniform source.

The quantile function is the inverse of the integral of your desired distribution function. The distribution function is the function where the area under a portion of the curve is equal to the probability that the randomly-chosen item will be in that portion.

I give an example of how to do so here:

http://ericlippert.com/2012/02/21/generating-random-non-uniform-data/

The code in there is in C#, but the principles apply to any language; it should be straightforward to adapt the solution to JavaScript.

over 4 years ago · Santiago Trujillo Report

0

Taking arrays of numbers, etc. isn't efficient. You should take a mapping which takes a random number between 0 to 100 and maps to the distribution you need. So in your case, you could take f(x)=-(1/25)x2+4x to get a distribution with the most values in the middle of your range.

Distribution

over 4 years ago · Santiago Trujillo Report
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