I'd like to change the global opacity of my mesh but I don't want him to be transparent with himself.
For example in this screenshot I don't want to see the cross on the left. It's weird because it looks like it's working for the two other cross.
My material :
new THREE.MeshPhysicalMaterial({
color: '#FF0',
transparent:true,
opacity:0.5,
metalness:1
})
Does anyone know what I'm missing ? Thanks