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Cómo texturizar boxgeometry con diferentes imágenes y colores en three.js

Entonces, quiero texturizar un lado con una imagen y los otros con un color sólido, ¿cómo puedo hacer eso?

aquí está mi código

 const cubetexture = new THREE.TextureLoader().load('https://i.ibb.co/Wk5XR8c/adventureboots-auto-x2.jpg'); const geometry = new THREE.BoxGeometry( 29, 20, 3 ) const material = new THREE.MeshBasicMaterial( { map: cubetexture } ); const cube = new THREE.Mesh( geometry, material ); cube.position.x = -20 scene.add(cube)
about 4 years ago · Juan Pablo Isaza
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