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How to convert wasm back to C++ if I also have the original code

I'm not the best at explaining this stuff but here I go.

I have a program that uses "tesseract.js" to read an image every second or so.
10% of images have an "Empty page!!" error message, but I don't need or want this error message flooding my otherwise useful error log. I want to remove it from the source code, however, it isn't fired from the easily readable js code...

I assume it is fired from the wasmBinaryFile section, which (if I understand correctly) is a wasm binary compiled version of the original C++ (Tesseract 4.1.1)
In C++ Tesseract, the error message is fired from \src\textord\colfind.cpp line 366. If I knew where the equivalent section of the binary code was, I assume that I could remove it.

I know that decompiling wasm to C++ won't necessarily be understandable, but if I did it, would I be able to compare it to the source code for Tesseract and either find the section I need to remove or be able to recompile it for use again?

If so, would someone be able to point me towards a good software to do this?

about 4 years ago · Juan Pablo Isaza
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You don't need to revers engineer that code, tesseract is open source, has a github page and you can look at the source code here : https://github.com/tesseract-ocr/tesseract/blob/main/src/textord/colfind.cpp. It also means you can use git to get a local copy, modify and compile it. Probably you can even find a way to change tprintf

about 4 years ago · Juan Pablo Isaza Report
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