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Javascript image width is 0 on load

I have this code for loading several images:

    const imageURLS = ["lvls/1.png", "assets/tileatlas.png"];
let imageCount = imageURLS.length;
let assets = [];

function imageLoaded(i){
    imageCount--;
    if(imageCount == 0){
        window.TILEATLAS = assets[0];

        load();
    }
}

function loadAssets(){
    for(let i = 0, len = imageCount; i < len; i++){

        let image = new Image();

        image.src = imageURLS[i];
        assets.push(image);

        image.onload = imageLoaded(image);
    }
}

onload = loadAssets();

but when I try to access the images in the load() functions, it says the width and height are 0, for me indicating the images aren't finished loading, but they should be? I'm dumbfounded...

about 4 years ago · Juan Pablo Isaza
1 answers
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0

The problem is this line:

image.onload = imageLoaded(image);

Because you have the parenthesis, Javascript calls the function immediately and expects it to return the result that will be passed to the onload You need something like this:

const imageURLS = ["lvls/1.png", "assets/tileatlas.png"];
let imageCount = imageURLS.length;
let assets = [];

function imageLoaded(){
    var i = this
    imageCount--;
    if(imageCount == 0){
        window.TILEATLAS = assets[0];

        load();
    }
}

function loadAssets(){
    for(let i = 0, len = imageCount; i < len; i++){

        let image = new Image();

        image.src = imageURLS[i];
        assets.push(image);

        image.onload = imageLoaded.bind(image);
    }
}

onload = loadAssets();

The bind function sets the value of this in the function to the argument. This way, it won't call the function, but create it.

about 4 years ago · Juan Pablo Isaza Report
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