const canvas = document.getElementById("canvas"); canvas.width = window.innerWidth = 750; canvas.height = 600; var context = canvas.getContext("2d"); context.fillStyle = "white"; context.fillReact(0, 0, canvas.width, canvas.height); let draw_color = "black"; let draw_width = "2"; let is_drawing = false; canvas.addEventListener("touchstart", start, false); canvas.addEventListener("touchmove", draw, false); canvas.addEventListener("mousedown", start, false); canvas.addEventListener("mousemove", draw, false); function start(event) { is_drawing = true; context.beginPath(); context.moveTo(event.clientX = canvas.offsetLeft, event.clientY = canvas.offsetTop); event.preventDefault(); } function draw(event) { if (is_drawing) { context.beginPath(); context.moveTo(event.clientX = canvas.offsetLeft, event.clientY = canvas.offsetTop); context.strokeStyle = draw_color; context.lineWidth = draw_width; context.lineCap = "round"; context.lineJoin = "round"; context.stroke(); } }Hice todo bien, pero muestra context.fillReact no es una función, debería haber dibujado una línea al mover el cursor, pero no está haciendo nada, solo muestra el error.