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gltf asset not becoming reusable jsx component

I am trying to build a react app that would load a gltf asset in a function which would allow it to become a reusable jsx component.

The inspiration and documentation for how this is done can be found here:

https://github.com/pmndrs/gltfjsx

I believe I have followed all the right steps, however I am only able to get 1 stick figure to populate, as opposed to 2.

The codesandbox can be found here:

https://codesandbox.io/s/gltfloader-forked-5nkzl?file=/src/App.js

Any help would be immensely appreciated.

about 4 years ago · Juan Pablo Isaza
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