//! Variables
const width = 9
const height = 8
const cellCount = width * height
const cells = []
let counter = 0
let timer
//! Car movement
// car1
const carRowIndexLeft = 6
const carGapLeft = 2
const carStartIndexLeft = width * carRowIndexLeft
let carsLeft = []
// car2
const carRowIndexRight = 4
const carGapRight = 2
const carStartIndexRight = width * carRowIndexRight
let carsRight = []
//!Creating a grid function
function createGrid() {
for (let i = 0; i < cellCount; i++) {
const cell = document.createElement('div')
cell.innerText = i
cell.dataset.index = i
cells.push(cell)
grid.appendChild(cell)
}
carsLeft = Array.from(cells).slice(carStartIndexLeft, carStartIndexLeft + width)
carsRight = Array.from(cells).slice(carStartIndexRight, carStartIndexRight + width)
// Starting the game
function startGame() {
timer = setInterval(() => {
counter++
cells.forEach(cell => cell.classList.remove('car1', 'car2'))
carsLeft.forEach((car, i) => {
if (i % carGapLeft === carGapLeft - 1 - counter % carGapLeft){
car.classList.add('car1')
//Here i should have the movement for car2 to the right side.
}, 500)
}