Hello I'm a pretty new programmer working on a project where I'm trying to fill a pond with different color fish. I've drawn 7 gifs for 7 different fish. I uploaded them to an assets folder and used a loop to store them into an array.
Now, the code will display the different fish at random as I wanted but they are still images instead of animated gifs. (which works if I only upload/reference one gif at a time). Anyone have any ideas about why this might be happening/how to fix it? Thanks so much! Code below for setup()
let school = [];
let fishes = [];
function preload() {
// koi = loadImage("assets/fish5.gif");
for (let i = 1; i < 8; i++) {
fishes[i] = loadImage("assets/fish" + i + ".gif");
}
}
function setup() {
createCanvas(840, 560);
// let fish = random(fishes);
for (let i = 0; i < 30; i++) school.push(new Fish());
}
function draw() {
background(132, 209, 220);
for (let fish of school) {
fish.edges();
fish.school(school);
fish.update();
fish.show();
}
}