I just start learning WinUI 3.0 and can't find any information in google or books like Learn WinUI 3.0 how to set default window size of application. I know in UWP it can be like
ApplicationView.PreferredLaunchViewSize = new Size(480, 800);
ApplicationView.PreferredLaunchWindowingMode = ApplicationViewWindowingMode.PreferredLaunchViewSize;
But actually it doesn't work in WinUI
Take a look at this repository dotMorten/WinUIEx.
It contains a method to set the window size and position
myWindow.SetWindowPositionAndSize(100, 100, 1024, 768);
I also found an example in the WinUI3 Samples I'm adding the relevant code here for easy reference
private void SetWindowSize(IntPtr hwnd, int width, int height)
{
var dpi = PInvoke.User32.GetDpiForWindow(hwnd);
float scalingFactor = (float)dpi / 96;
width = (int)(width * scalingFactor);
height = (int)(height * scalingFactor);
PInvoke.User32.SetWindowPos(hwnd, PInvoke.User32.SpecialWindowHandles.HWND_TOP,
0, 0, width, height,
PInvoke.User32.SetWindowPosFlags.SWP_NOMOVE);
}
No need to do these interop calls on your own or use third-party packages for this.
Try this trifecta:
// Use 'this' rather than 'window' as variable if this is about the current window.
IntPtr hWnd = WinRT.Interop.WindowNative.GetWindowHandle(window);
var windowId = Microsoft.UI.Win32Interop.GetWindowIdFromWindow(hWnd);
var appWindow = Microsoft.UI.Windowing.AppWindow.GetFromWindowId(windowId);
Then you can finally set the size with:
appWindow.Resize(new Windows.Graphics.SizeInt32 { Width = 480, Height = 800 });
Note that an AppWindow object has several other functions as well, like
MoveAndResize, Show, Hide, and features to modify the title bar.
I can't comment on answers yet but to add to Jonas' answer, you can put his answer in the class constructor (where this.InitializeComponent() is) of your main window code-behind or in the OnLaunched method of App.cs. I'm sure that seems obvious to a lot of people but to those coming from other languages/platforms it might not be. Example:
public MainWindow()
{
this.InitializeComponent();
IntPtr hWnd = WinRT.Interop.WindowNative.GetWindowHandle(this); // m_window in App.cs
WindowId windowId = Win32Interop.GetWindowIdFromWindow(hWnd);
AppWindow appWindow = AppWindow.GetFromWindowId(windowId);
var size = new Windows.Graphics.SizeInt32();
size.Width = 480;
size.Height = 800;
appWindow.Resize(size);
// or like Jonas said:
// appWindow.Resize(new Windows.Graphics.SizeInt32 { Width = 480, Height = 800 });
}