I made Android studio Plugin (aar) because I want to use Beacon scanner in my Unity Project. But In Unity I have several errors:
C:\Users\Administrator\Desktop\UnityExample\navigation_qlearning\Temp\gradleOut\unityLibrary\build.transforms\cd44b8741c473d7b1616510ae3ee97fa\classes\classes.dex: D8: Type com.unity3d.player.UnityPlayerActivity is defined multiple times: C:\Users\Administrator\Desktop\UnityExample\navigation_qlearning\Temp\gradleOut\unityLibrary\build.transforms\cd44b8741c473d7b1616510ae3ee97fa\classes\classes.dex, C:\Users\Administrator\Desktop\UnityExample\navigation_qlearning\Temp\gradleOut\launcher\build\intermediates\external_libs_dex\release\out\classes.dex com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:
And this is my Android studio 'build.gradle'(app):
plugins {
id 'com.android.library'
}
android {
compileSdkVersion 30
buildToolsVersion "30.0.3"
defaultConfig {
//applicationId "com.example.plugin0321_1"
minSdkVersion 24
targetSdkVersion 30
//versionCode 1
//versionName "1.0"
multiDexEnabled true
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
implementation 'androidx.appcompat:appcompat:1.2.0'
implementation 'com.google.android.material:material:1.3.0'
//freeDebugRuntimeOnly fileTree (dir: "libs", include: ["*.jar"])
compileOnly fileTree(dir: "libs", include: ["*.jar"])
testImplementation 'junit:junit:4.+'
androidTestImplementation 'androidx.test.ext:junit:1.1.2'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'
}