I am new to programming, could someone help me to understand it better. when I check the Unity Manual it shows that transform is a class in Unity Engine, but when I hold my mouse over a transform in c# code, it shows transform is a property of the component class, I mean the icon for the property is shown(small French). why it does not show class when the mouse is over it? any help or link to study is appreciated.
Transform is a class in UnityEngine, each GameObject has one. .transform is a property of a MonoBehaviour, that returns a Transform instance associated with GameObject that current (this) MonoBehaviour has.
You can assume it is defined as (although in reality it is optimized and faster than that)
Transform transform {get { return GetComponent<Transform>(); }}