I am trying to build a HoloLens 2 app using unity.
I added an 3D object from blender, it works fine with the Remote Holographic app, I can interact with it and move around using the Hololens 2 device. But I am unable to get it in the app, the app build then it shows nothing just an empty scene.
The steps I do to build the app are:
I have Unity 2019.4.19f1 and MRTK 2.5.4
To rule out the possibility that it is due to Unity's configuration, check your settings with the tutorial (if you haven't already done so).
What I notice is that x64 is selected for the architecture in the tutorial. I don't think that's the reason, but it's worth a test.
If everything else is identical, check whether it works with the simple cube (analogous to the tutorial here).
Cheers
I went back to the leacy XR plugin, not the new one. also the architecture should be ARM not ARM64