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How can I check if an iOS device has the vibration in Unity?

I've been searching for an answer but I can't find it anywhere.

I was basically looking for a way to detect through code if the iOS device has the vibration hardware or not in Unity Engine. I know that I can check the device type through the DeviceGeneration properties and exclude Tablets or some iPods, but I was looking for a more general and logic way to approach to this problem.

Any clue?

over 4 years ago · Santiago Trujillo
1 answers
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UnityEngine namespace contains SystemInfo.supportsVibration. This property return true, if running device support vibration.

over 4 years ago · Santiago Trujillo Report
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