Business
Jobs
  • About Us
  • Solutions
    • Job Postings
      Post your job and receive qualified candidates in 48h.
    • Candidate Assessments
      500+ technical and psychological tests, plus anti-fraud.
    • Headhunting
      Tailor-made executive search from start to finish.
    • Payroll + EOR
      Payroll dispersal and EOR across 15+ LATAM countries.
  • Pricing
  • Jobs

0

1.1K
Views
Unity: ¿Cómo puedo poner un objeto encima de otro?

ingrese la descripción de la imagen aquí

Necesito poner mi Objeto 3D dinámicamente en la plataforma porque el Objeto 3D tiene un tamaño diferente.

Mi código es _sceneObject.sceneItem.transform.localPosition = _gobletPlatform.localPosition; pero se fija en él, no encima de él.

over 4 years ago · Santiago Trujillo
1 answers
Answer question

0

Collider platformCollider = (_gobletPlatform.GetComponent<Collider>(); Vector3 pos = new Vector3 (_gobletPlatform.transform.position.x + platformCollider.bounds.size.x, _gobletPlatform.transform.position.y + platformCollider.bounds.size.y, _gobletPlatform.transform.position.z + platformCollider.bounds.size.z); _sceneObject.sceneItem.transform.position = pos;

Nota: No puedo probar esto ahora. Pero, espero que funcione.

over 4 years ago · Santiago Trujillo Report
Answer question
Find remote jobs

Discover the new way to find a job!

Top jobs
Top job categories
Business
Post vacancy Pricing Sales
Legal
Terms and conditions Privacy policy
© 2026 PeakU Inc. All Rights Reserved.
Andres GPT
Show me some job opportunities
There's an error!