Business
Jobs
  • About Us
  • Solutions
    • Job Postings
      Post your job and receive qualified candidates in 48h.
    • Candidate Assessments
      500+ technical and psychological tests, plus anti-fraud.
    • Headhunting
      Tailor-made executive search from start to finish.
    • Payroll + EOR
      Payroll dispersal and EOR across 15+ LATAM countries.
  • Pricing
  • Jobs

0

409
Views
After Unity build the game it cannot read CSV files from Resources folder

I develop a game that reads, constantly, multiple datasets from a subfolder in the Assets/Resources folder of Unity.

While in the development mode the game works fine, when I build the game (I tried in all platforms - Mac OS, Windows x 86_64, Windows 86, WebGL) it seems that it cannot read the CSV files from the resource folder and does not behave as expected. The size of the Resources file is not large (7MB).

Is there any restriction in loading files from the Resources folder in build mode?

I load the CSVs with Resources.Load<TextAsset>("folder/" + dataset);

over 4 years ago · Santiago Trujillo
Answer question
Find remote jobs

Discover the new way to find a job!

Top jobs
Top job categories
Business
Post vacancy Pricing Sales
Legal
Terms and conditions Privacy policy
© 2026 PeakU Inc. All Rights Reserved.
Andres GPT
Show me some job opportunities
There's an error!