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fix position change while scaling Threejs

How to change the position of geometry while scaling while usin debug UI my code is :

BoxHightUI.add(Box.scale, 'y', 1, 10).name('Height').onFinishingChange((value) => {
              
                Box.position.y += value * 0.5
// also tried many other ways
            })

But the position always be wrong . Note that I'm getting the scale value from debug UI

about 4 years ago · Santiago Gelvez
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