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Avoid collision when generating random number

Does using ceil or floor, will increase the chances of collision of generated random number in case generateRandomNumber2

Also which function works better so that collision not occurs?

 function generateRandomNumber1() {
  var rnd = Math.random() * 99999999999;
     rnd += '';
     rnd = rnd.replace('.', '');
    return parseInt(rnd);
  };


 function generateRandomNumber2() {
  var rnd = Math.random() * 99999999999;
    return Math.floor(rnd);
  };
about 4 years ago · Juan Pablo Isaza
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