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How to export loaded object to another script in the asynchronous function in THREE.js?

So I'm having trouble adding objects to the scene in THREE.js. My project structure looks something like this:

  • main.js
  • object.js

In object.js I upload a 3D model of the object using loader. Then I want to export it to main.js and add it to scene there. But since downloading the file takes some time, I can't use the export keyword in the asynchronous function. Is it possible to somehow get around this?

about 4 years ago · Juan Pablo Isaza
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