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How to run a callback inside animation in AnimeJS

Does anybody know how to run a custom code inside of animation in animejs? I know that there is a 'run' callback (but it runs code not counting the time offset) For example, in gsap there is a 'call' function, where you can run a custom function with given delay.

about 4 years ago · Juan Pablo Isaza
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Just found the solution It was really trivial)

.add({
        targets: planet,
        begin: function (){ playPlanet()}
    }, 3100)
about 4 years ago · Juan Pablo Isaza Report
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