I am new to AR.js and Three.js and I am working with the examples from https://github.com/stemkoski/AR-Examples.
In the texture.html we have the following code for displaying an image of the earth on top of the marker
markerRoot1 = new THREE.Group();
scene.add(markerRoot1);
let markerControls1 = new THREEx.ArMarkerControls(arToolkitContext, markerRoot1, {
type: 'pattern', patternUrl: "data/hiro.patt",
})
let geometry1 = new THREE.PlaneBufferGeometry(1,3, 1,1);
let loader = new THREE.TextureLoader();
let texture = loader.load( 'images/earth.jpg', render );
let material1 = new THREE.MeshBasicMaterial( { map: texture } );
mesh1 = new THREE.Mesh( geometry1, material1 );
mesh1.rotation.x = -Math.PI/2;
markerRoot1.add( mesh1 );
I've changed the Y in PlaneBufferGeometry from 1 to 3 and scaled the image on Y axle. But the image is always horizontally and vertically centered on the marker. Is it possible to only horizontal center?