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I'm getting this error: Invalid hook call. Hooks can only be called inside of the body of a function component

I'll start by saying I've gone through this page and I don't see any reason why I will be getting this error, my versions are all fine and I don't have duplicate Reacts.

The error is thrown when I click on a card.

This is my App.js:

const App = () => {
  const [inputString, setInputString] = useState("") //Error points to here

  const updateInput = (e) => {
    const lowerString = e.target.value.toLowerCase();
    setInputString(lowerString);
  }

  return (
    <>
    <div className='search-bar-container'>
      <img src='https://cdn-icons.flaticon.com/png/512/868/premium/868596.png?token=exp=1647880908~hmac=5e802c3c8b8423596716ca9353212d17' className='poke-ball-img' />
      <input type='text' placeholder='Search For a Pokemon!' onChange={updateInput}></input>
    </div>
    <div className='card-container'>
      <RenderPokemon input={inputString} />
    </div>
    </>
  );
}

export default App;

And this is RenderPokemon:

const RenderPokemon = (text) => {
  const [rawPokemonList, setRawPokemonList] = useState([]);
  const getPokemonData = async (id) => {
    //Move this out somehow, to avoid calling on every render 
    try {
      const res = await fetch("https://pokeapi.co/api/v2/pokemon/" + id);
      const pokemon = await res.json();
      return pokemon;
    } catch (e) {
      console.log(e);
    }
  };

  const sortPokemonList = rawPokemonList.filter((poke) => {
    if(text.input === "") {
      return poke;
    } else {
      return poke.name.toLowerCase().includes(text.input)
    }
  })

  useEffect((i) => {
    const promises = [];
    for (let i = 1; i < 152; i++) {
      promises.push(getPokemonData(i));
    }
    Promise.all(promises).then((results)=>{
      setRawPokemonList(results);
    })
  }, []);

  return (
      (sortPokemonList).map(poke=>(
        <div className='card' onClick={updatePokemonId} id={poke.id}>
          <img src={'https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/dream-world/' + poke.id + '.svg'} className='PokeImg' key={poke.id} id={poke.id}/>
          <div className='container'>
            <p>{poke.name}</p>
          </div>
        </div>
      ))
  )
}

export default RenderPokemon;
about 4 years ago · Juan Pablo Isaza
2 answers
Answer question

0

first thing :

<input **value =inputString** type='text' placeholder='Search For a Pokemon!' 
  onChange={updateInput}></input>
about 4 years ago · Juan Pablo Isaza Report

0

@GuyMate here is my review:

  • first you should pass updatePokemonId to RenderPokemon Component.
  • Second e.target.value will always be undefined because divtags dont have values. only special html tags like inputs have value property.

So change the code of updateInput to update using the id:

  const updateInput = (e) => {
    const id= e.target.id.toLowerCase();
    setInputString(lowerString);
  }

Then you should pass it to the RenderPokemon component:

  <RenderPokemon input={inputString} updatePokemonId={updatePokemonId}/>

then you should use it the RenderPokemon component and use the name of the pokemon as id because each pokemon has unique id:

const RenderPokemon = ({ input, updatePokemonId }) => {
  const [rawPokemonList, setRawPokemonList] = useState([]);
  const getPokemonData = async (id) => {
    //Move this out somehow, to avoid calling on every render 
    try {
      const res = await fetch("https://pokeapi.co/api/v2/pokemon/" + id);
      const pokemon = await res.json();
      return pokemon;
    } catch (e) {
      console.log(e);
    }
  };

  const sortPokemonList = rawPokemonList.filter((poke) => {
    if(input === "") {
      return poke;
    } else {
      return poke.name.toLowerCase().includes(input)
    }
  })

  useEffect((i) => {
    const promises = [];
    for (let i = 1; i < 152; i++) {
      promises.push(getPokemonData(i));
    }
    Promise.all(promises).then((results)=>{
      setRawPokemonList(results);
    })
  }, []);

  return (
      (sortPokemonList).map(poke=>(
        <div className='card' onClick={updatePokemonId} id={poke.name}>
          <img src={'https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/other/dream-world/' + poke.id + '.svg'} className='PokeImg' key={poke.id} id={poke.id}/>
          <div className='container'>
            <p>{poke.name}</p>
          </div>
        </div>
      ))
  )
}

export default RenderPokemon;
about 4 years ago · Juan Pablo Isaza Report
Answer question
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