Tengo un problema.
Necesito capturar la imagen del usuario, sin embargo en EDGE no funciona la captura de imagen.
A continuación se muestra un ejemplo que funciona muy bien en Google Chrome
Esto ( https://davidwalsh.name/browser-camera ) funciona en Chrome, pero no funciona en EDGE.
Este es el mensaje que se muestra Consola EDGE: Uncaught (in promise) DOMException: Could not start video source in EDGE, version 99.0.1150.46, 64 bits
// Older browsers might not implement mediaDevices at all, so we set an empty object first if (navigator.mediaDevices === undefined) { navigator.mediaDevices = {}; } // Some browsers partially implement mediaDevices. We can't just assign an object // with getUserMedia as it would overwrite existing properties. // Here, we will just add the getUserMedia property if it's missing. if (navigator.mediaDevices.getUserMedia === undefined) { navigator.mediaDevices.getUserMedia = function(constraints) { // First get ahold of the legacy getUserMedia, if present var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; // Some browsers just don't implement it - return a rejected promise with an error // to keep a consistent interface if (!getUserMedia) { return Promise.reject(new Error('getUserMedia is not implemented in this browser')); } // Otherwise, wrap the call to the old navigator.getUserMedia with a Promise return new Promise(function(resolve, reject) { getUserMedia.call(navigator, constraints, resolve, reject); }); } } navigator.mediaDevices.getUserMedia({ audio: !true, video: true }) .then(function(stream) { var video = document.querySelector('video'); // Older browsers may not have srcObject if ("srcObject" in video) { video.srcObject = stream; } else { // Avoid using this in new browsers, as it is going away. video.src = window.URL.createObjectURL(stream); } video.onloadedmetadata = function(e) { video.play(); }; }) .catch(function(err) { console.log(err.name + ": " + err.message); }); <video id="video" width="640" height="480" autoplay></video> <button id="snap">Snap Photo</button> <canvas id="canvas" width="640" height="480"></canvas>