He estado tratando de completar el juego de piedra, papel o tijera basado en consola de Odin Projects y creo que he hecho la mayor parte. Sin embargo, por alguna razón, el resultado del juego siempre es un empate y no puedo entender cuál es el problema. Además, el programa se ejecuta una vez antes de iniciar el ciclo durante cinco rondas. Agradecería si alguien pudiera ofrecer algún consejo sobre lo que estoy haciendo mal. Aquí está el código:
let choices = ["rock", "paper", "scissors"] let userScore = 0; let computerScore = 0; let playerSelection = playerPlay(); let computerSelection = computerPlay(); function playerPlay(){ //player input let playerChoice = prompt("Please type either 'rock', 'paper' or 'scissors' to play: ").toLowerCase(); return playerChoice; } function computerPlay(){ //computer chooses one of the three choices at random let random = choices[Math.floor(Math.random() * choices.length)]; return random; } function playRound(playerSelection, computerSelection) { //one round of the game computerPlay(); playerPlay(); if (playerSelection === computerSelection) { return("It is a tie!"); } else if (computerSelection === "rock" && playerSelection === "paper") { userScore++; return("You win! Paper beats rock"); } else if (computerSelection === "scissors" && playerSelection === "rock") { userScore++; return("You win! Rock beats scissors"); } else if (computerSelection === "paper" && playerSelection === "scissors") { userScore++; return("You win! Scissors beats paper"); } else if (computerSelection === "rock" && playerSelection === "scissors") { computerScore++; return("You lose! Rock beats scissors"); } else if (computerSelection === "paper" && playerSelection === "rock") { computerScore++; return("You lose! Paper beats rock"); } else if (computerSelection === "scissors" && playerSelection === "paper") { computerScore++; return("You lose! Scissors beats paper"); } } function game(){ //play the game for five rounds for (let i = 0; i < 5; i++) { playRound(); console.log(`You ${userScore} vs. ${computerScore} Computer`); } } game();