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Navigate in ThreeJS texture

I have the following png:

snakeSpriteSheet|126x126

I want to load this texture and then create multiple SpriteMaterials by choosing subparts of the image. For example, the head would be from [0, 0] to [x, y].

I have the following code currently:

const map = new TextureLoader().load('url');

const material = new SpriteMaterial({ map: map  })
about 4 years ago · Juan Pablo Isaza
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