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How to use preload.js properly in Electron

I'm trying to use Node modules (in this example, fs) in my renderer processes, like this:

// main_window.js
const fs = require('fs')

function action() {
    console.log(fs)
}

Note: The action function gets called when I press a button in my main_window.

But this gives an error:

Uncaught ReferenceError: require is not defined
    at main_window.js:1

I can solve this issue, as suggested by this accepted answer, by adding these lines to my main.js when initializing the main_window:

// main.js
main_window = new BrowserWindow({
    width: 650,
    height: 550,
    webPreferences: {
        nodeIntegration: true
    }
})

But, according to the docs, this isn't the best thing to do, and I should instead, create a preload.js file and load these Node modules there and then use it in all of my renderer processes. Like this:

main.js:

main_window = new BrowserWindow({
    width: 650,
    height: 550,
    webPreferences: {
        preload: path.join(app.getAppPath(), 'preload.js')
    }
})

preload.js:

const fs = require('fs')

window.test = function() {
    console.log(fs)
}

main_window.js:

function action() {
    window.test()
}

And it works!


Now my question is, isn't it counter-intuitive that I should write most of the code of my renderer processes in preload.js (Because only in preload.js I have access to Node modules) and then merely call the functions in each renderer.js file (for example here, main_window.js)? What am I not understanding here?

over 4 years ago · Santiago Trujillo
1 answers
Answer question

0

Things have progressed quickly in Electron, causing some confusion. The latest idiomatic example (as best as I can determine after much gnashing of teeth) is:

main.js

app.whenReady().then(() => {`
    let mainWindow = new BrowserWindow({`
        webPreferences: {
            preload: path.join(__dirname, 'preload.js'),
            contextIsolation: true
        },
        width:640,
        height: 480,
        resizable: false
    })
 ... rest of code

preload.js

const { contextBridge, ipcRenderer} = require('electron')

contextBridge.exposeInMainWorld(
    'electron',
    {
        sendMessage: () => ipcRenderer.send('countdown-start')
    }
)

renderer.js

document.getElementById('start').addEventListener('click', _ => {
    window.electron.sendMessage()
})
over 4 years ago · Santiago Trujillo Report
Answer question
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