Encontré un programa de piedra, papel o tijera (el código a continuación) que registra la entrada del usuario, la elección de la computadora y luego compara para obtener el resultado. la parte de comparación no funciona por alguna razón, siempre registra "Es un empate", alguien puede ayudar.
el código:
let playerSelection = choice(); function choice(){ let input = prompt("pick either rock,paper or scissors"); console.log(input.toLowerCase()); } let computerChoice = computerPlay(); function computerPlay(){ let picks =["rock","paper","scissors"]; let pick = picks[Math.floor(Math.random(picks)*picks.length)]; console.log (pick); } function compare(playerSelection, computerChoice){ if(playerSelection === computerChoice){ console.log("It's a tie!") } else if((playerSelection == "rock" && computerChoice == "scissors")|| (playerSelection == "paper" && computerChoice == "rock")|| (playerSelection == "scissors" && computerChoice == "paper")){ console.log("you win! computer lose."); } else{ console.log("computer win! you lose."); } } compare(); } function game(){ console.log(playRound()); } game();```
Debe pasar playerSelection
y computerChoice
a la función de compare
como parámetros cuando llame a la función:
compare(playerSelection, computerChoice);
También debe devolver valores de la función choice()
y computerPlay()
para tener valores asignados al jugador y la computadora. Ejemplo para computerPlay:
function computerPlay(){ let picks =["rock","paper","scissors"]; let pick = picks[Math.floor(Math.random(picks)*picks.length)]; return pick; }
Aquí hay un fragmento completo:
let playerSelection = choice(); function choice(){ let input = prompt("pick either rock,paper or scissors"); return input; } let computerChoice = computerPlay(); function computerPlay(){ let picks =["rock","paper","scissors"]; let pick = picks[Math.floor(Math.random(picks)*picks.length)]; return pick; } function compare(playerSelection, computerChoice){ if(playerSelection === computerChoice){ console.log("It's a tie!") } else if((playerSelection == "rock" && computerChoice == "scissors")|| (playerSelection == "paper" && computerChoice == "rock")|| (playerSelection == "scissors" && computerChoice == "paper")){ console.log("you win! computer lose."); } else{ console.log("computer win! you lose. "); } } compare(playerSelection, computerChoice);